Cue Sheet Overview

This week, we’re starting our sound design project. This is a group project, but everyone will be responsible for mixing and editing a version of the movie clip.

Here are some suggested team roles to get you started. You can have a couple of people who focus on each one. Understanding what everyone’s jobs are will make the process as smooth as possible.

We’ll get things started by talking about a cue sheet.

The cue sheet, also called a sound map, has a list of all sounds that need to be added to complete the sound design for a movie. Of course, we’re just working with a short scene, but nevertheless, our cue sheet needs plenty of detail in its approach.

First, open this Cue Sheet which will make a copy.

You should also start a Basecamp project (not team) to keep things organized for your team.

Now, there are two things that are key here: organizing the sounds by category and listing the location of the sounds according to timecode. I show you how to display the large timecode in Logic, and the 5 categories we’re focused on in our sound design are: dialogue, ambience, sound effects, foley, and music.